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Prairie Games

hallsofvalhalla - Been A while
xapken - Wizards and Champions
J.C. Smith - The Repopulation - 0.5.2 Build Notes
EmpireGames - Elementals in Rise of Heroes
Empire Games - WarPath.
jaidurn - Warcall 0.0.1.0 build notes
medafor - Final detailing of models
Thamior - Presence system GONE! [May 25th 2009)]
... MORE BLOGS!

Building a MMO
Wow I had no idea....
Quest Remnants of Chaos
Checking to see if anyone is sti...
Well here I am again :)
T3D and MMOKit
afx 2.0
Terrain specularity [video]
Torque T3D MMO Kit
[3dFoin] Dragon Bug

Welcome to MMOWorkshop.com

MMOWorkshop.com's mission is to provide developers with the technology, tools, and content needed to create successful MMO games.


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Featured Project

Torque MMO Kit

The Torque MMO Kit is the world's first indie friendly, production ready, commercially proven, award winning, MMORPG system. Please see the FAQ for more information.

There are several versions of the Torque MMO Kit available that can be accessed from the downloads section.

Torque MMO Kit
This is the TGE 1.3.5 based Torque MMO Kit. The C++ MMORPG Extensions Source Code is not available due to licensing issues.

Torque MMO Kit (TGE 1.5.2) (September 21st, 2007)
This is the outdated port of the the TGE 1.3.5 based Torque MMO Kit to TGEA 1.5.2. Beeing somehow outdated and not intended for production this port can still be a good starting point for own projects that need TGE 1.5.2 and access to the according Torque C++ MMORPG Extensions Source Code. There is a new port in the works, no release date given at the moment.

Torque C++ MMORPG Extensions Source Code (TGE 1.5.2) (September 21st, 2007)
A patch to TGEA 1.5.2 to add the C++ MMORPG Extensions. Available to TGE licensees only.

(c) 2007,2008 Prairie Games, Inc.