Developer Store
Support
Member Forums

Screenshots
FAQ
Documentation
License
Known Issues
Downloads

MMOWorkshop.com Store Opened!
Torque MMO Kit - Open Sourced!
Torque MMO Kit - 1.5.2 Port Alpha Test
Torque MMO Kit - OSX Status

GarageGames.com irc.prairiegames.com
#mmoworkshop

PyTorque
TGB Web Browser


DarkBaneStudios

medafor - My MMO WIP
xapken - AFX for fx
J.C. Smith - Mini-Update
jaidurn - New computers lighten the mood
Thamior - Presence system GONE! [May 25th 2009)]
Glycerine - Bigger and brighter is not always better.
Wolf Dreamer - Vista users how to do it
mpratt - MMO Game
... MORE BLOGS!

Anyone want to throw some databl...
1.5.2 1.3 SP3 Test Version
Area awareness tutorial.
Increase special mob drops
Random Mobs
D3dx8dll
Friends signing in and out
1.5.2_1.3 SP3 issues
1.5.2 Sp1 MMOIDE compile error
[Fixed] DLL Error 127.0.0.1 forb...

Tutorials

It is recommended that these tutorials are done in the order they appear as they build upon previous steps.

Please note that some tutorials are inoperative in the Torque Game Engine Advanced version due to missing functionality. The Torque Game Engine version is recommended for production work.

Enabling Developer Mode

Once in the game client, hit Ctrl-Tilde and type: $pref::developer = 1; <then hit enter> *Note: You only have to do this once, the preference will be saved. Ctrl-F10 opens the GUI Editor and Ctrl-F11 opens the realtime Zone Editor.

Zone Creation

Creating a New Zone

Linking Zones

Bindstones

Content Creation

NPCs and Monsters

Items and Loot

Dialog and Quests

Interactive Objects

Spells

Skills

Adding a Skill Trainer

Vendors

Factions

Epic Battles

Advancements?

Crafting

Points of Interest

Populator Groups

Spawn Group Controllers

Pets

Zone and Terrain Editing

Terrain Editing

AFX

Using AFX

Adding Selectrons using AFX

GUI

Adding a new GUI item

Making Modifications to the Item Information GUI

SVN

Creating a SVN for code Changes