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Torque MMO Kit - Open Sourced!
Torque MMO Kit - 1.5.2 Port Alpha Test
Torque MMO Kit - OSX Status

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Download Information

The latest version can be found in the Downloads Section to the left. Make sure to get the TGEA version of the kit.

Current Version of TGEA being used

Current Version of TGEA Used:

TGEA: 1.7.1
AFX: 1.1.2

Installing source changes to TGEA

http://www.mmoworkshop.com/trac/mom/wiki/Downloads#TorqueMMOKitCSourcePatches

You can now find the patches on this website in the Downloads section (shortcut listed above). Download them and run the patch script against the AFX build and everything should be ready to compile. You might want to read the notes below.

Usage notes

The TGEA Alpha build is using pretty much the same Python files and structure as the TGE build, but there are a few things to be aware of.

1. You will need the Visual Studio 2008 Redistributable to run the alpha build. Currently this is even needed if a client is packaged together. This will be resolved in the future, but currently you will need it and it can be found here:

http://www.microsoft.com/downloads/details.aspx?familyid=9B2DA534-3E03-4391-8A4D-074B9F2BC1BF&displaylang=en

2. I had to place some dlls in c:\windows\system32 in order to get py2exe to work correctly (used in patch updates and packaging). These dlls are provided by the redistributable and/or Visual Studio 2008. It will complain about missing dlls, find them and copy them to the system32 folder. Those files are msvcp90.dll and msvcr90.dll. Do a search to find them. They most likely need to be added properly into the kit, but it hasn't been tested yet.

3. A few features might not be working or have not been tested. Please report anything you find to http://www.rafermand.com/mantis or to this thread: http://www.mmoworkshop.com/trac/mom/phpbb?page=viewtopic.php&t=2285