Developer Store
Support
Member Forums

Screenshots
FAQ
Documentation
License
Known Issues
Downloads

MMOWorkshop.com Store Opened!
Torque MMO Kit - Open Sourced!
Torque MMO Kit - 1.5.2 Port Alpha Test
Torque MMO Kit - OSX Status

GarageGames.com irc.prairiegames.com
#mmoworkshop

PyTorque
TGB Web Browser


Zortek

hallsofvalhalla - After a long epiphany
Leathel - FoHO pre-Alpha 2.42
OldRod - More Musings on the MMO Industry
xapken - nice
J.C. Smith - 0.0.4.1 Build Notes
Wolf Dreamer - Pointless blog of pointless things
AthlonJedi2 - Server Nuked !!!!!
gamer_goof - New character model GIRL1 available only $4
... MORE BLOGS!

My other project
A Message to all the new people.
MyGame
changing the primary class
See Ya Classes, Hello Skills!
XP Based Skills
fxFoliageReplicator zone loading...
Is it just me, or is it slow in ...
Places where NPC quest-givers ha...
TalentRaspel Grid

Torque MMO Kit: Technology Overview

1. Preface

2. Minions of Mirth and a Note on Game Themes

3. Community Development

4. Platforms and Programming Environment

5. Python

6. Packaging and Distribution

7. Patch Server and Autopatching

8. Player Registration, Demo Accounts, and Account Upgrading

9. Marketing Support

a. Mailing List Generation

b. The Importance of Game Patches

10. MMORPG Technology

a. Ease of Server Administration

b. Live and Test Servers

c. Master Server

d. Character Server

e. GM Server and GM Tool

f. World Daemon

g. World Imp

h. Zone Cluster

i. Zone Server

j. Client

11. RPG Gameplay Features

a. 3D Character Avatars

b. RPG Control Scheme

c. Character Development

d. Races

e. Classes and Archetypes

f. Advancements and Skills

g. Spells, Powers

h. Potions, Scrolls, Books, and Tomes

i. Equipment, Repair, Currency, Stacking, and Starting Gear

j. Equipment Restrictions and Recommended Levels

k. Special Items and Item Sets

l. Pets

m. Crafting, Poisons, and Enchanting

n. Food and Drink

o. Realms and Factions

p. Inns, Banks, and Private Vaults

q. Playable Monsters

r. Leveling and Experience System

s. Death, Graves, Bindstones, and Resurrection

t. Quests

u. Environment

v. Zones and Zoning

w. Interactive Environmental Objects

x. Movement

y. NPCs and Monsters

z. Loot

aa. Vendors

bb. Tactical AI

dd. Combat

ee. Epic Battles

ff. GUI System

gg. 3d Map and Tracking

hh. Macros

ii. Encyclopedia and Journal

jj. Difficulty Settings

12. Single Player Specific Gameplay Features

a. Player Party System

13. MMORPG Specific Gameplay Features

a. Chat System

b. Groups

c. Friend List

d. Guilds

e. Trading Items and Currency

f. Players, GMs, and Immortals

g. Automatic World Populator

h. Database Upgrades

14. RPG Editing Support

a. Embedded Zone Editor

b. Genesis RPG Database Compiler

c. Testing and Development World Updater

15. Future Plans