[[PageOutline]] [[Image(http://www.prairiegames.com/dragon_small.jpg, nolink,align=right)]] = Downloads = Be sure and read RESTRICTIONS at the bottom of this page. == Version references == Each version of the Torque MMOKit is displayed using two different version numbers as part of its name. The first part is the Garage Games' Torque Game Engine (also referred to as TGE or TGEA) version the MMOKit is compatible with, and the second part is the Python scripting language version the kit is compatible with:[[BR]] Torque X.X.X MMO Kit VY.Y SPY[[BR]] Where X is the version of the Torque Engine Engine and Y is the version of Python. Think of the kit in two portions. The Torque portion and the python feature portion.[[BR]] The Torque versions are as follows:[[BR]] '''Torque MMO Kit 1.3.5'''[[BR]] Based on TGE 1.3.5. The TGE 1.3.5 is the most stable version out of the current three versions. It is the same code Prairie Games' MMORPG Minions of Mirth uses and has been proven production ready by over 115,000 registered users. Can work on both Windows and MacOS. No C++ source patch for the 1.3.5 version is currently available, only a stand-alone compiled version, perfect for new MMOKit users, designers, and artists, link below, under the heading Compiled Downloads.[[BR]] A ZIP file of the Garage Games' [http://www.codesampler.com/source/trq_tutorial_base.zip Torque Game Engine 1.3 Demo], is still available from Kevin R. Harris's great codesampler.com website as of 9/20/2012. '''TorqueMMOKit 1.5.2'''[[BR]] Based on TGE 1.5.2 + Faust Logic's AFX 1.0.2. The TorqueMMOKit 1.5.2 also has The Modernization Kit(TMK) added which will allow some shader functionality to be used. TMK can be turned off/on from the client side to allow players to choose whether to run a low-end client or high-end client. The TorqueMMOKit 1.5.2 has not yet been proven production ready and still has some known bugs with the TMK portion. Can work on both Windows and MacOS. Available in a stand-alone compiled version, for designers and artists, or for more advanced development, a C++ source patch to be patched against the AFX 1.0.2 and TGE 1.5.2 source is available as a link below, under the heading TorqueMMOKit C++ Source Patches.[[BR]] Although the TGE product & its source are no longer available for purchase, the Garage Games' [http://www.torquepowered.com/products/download/111/ Torque Game Engine 1.5.2 Demo] is still available, as of 9/20/2012. '''TorqueMMOKit 1.7.1'''[[BR]] Based on TGEA 1.7.1 + AFX 1.1.2. Full shader ready with good frame rates. The 1.7.1 is still being worked on and receiving frequent updates. Works on Windows only. For more advanced development, a C++ source patch to be used against AFX 1.1.2 with TGEA 1.7.1 source is available below.[[BR]] Although the TGEA product & its source are no longer available for purchase, the Garage Games' [http://www.garagegames.com/products/download/28/ Torque Game Engine Advanced 1.7.0 and 1.7.1 Demos] are still available, as of 9/20/2012. '''TorqueMMOKit T3D'''[[BR]] Based on Torque 3D. The newest of the TorqueMMOKit family. The 1.7.1 is still being worked on and receiving frequent updates. Works on Windows only. For more advanced development, a C++ source patch to be used against Torque 3D source is available below.[[BR]] Torque 3D is available as free, open source, from Garage Game [https://github.com/GarageGames/Torque3D/ Torque 3D on GitHub] The Python versions are as follows: The python version is the second part of the reference number. Example: 1.3 SP1. All three versions of the MMOKit use almost the same Python code and so use the same Python version numbering.[[BR]] So in conclusion, when you see, for example, Torque 1.3.5 MMO Kit V1.3 SP1. This means it is using TGE 1.3.5 with the V1.3 SP1 Python code.[[BR]] == Torque MMO Kit Compiled Downloads == These downloads contain a compiled version of the C++ source code (Best for new users, designers and artists).[[BR]] Quick start: [[BR]] 1. Download the Torque MMO Kit zip file and the tmmokit_dev_files.zip file. Links below.[[BR]] 2. Install the development files. Instructions in zip.[[BR]] 3. Unpack the the Torque MMO Kit zip file. [[BR]] 4. Change the tmmokit 1.3 folder from step 3 to tmmokit and copy to C:. Folder must be C:\tmmokit. There are hard coded paths pointed to this location.[[BR]] 5. Start the system and have fun with the included demo. [[BR]] Install/Setup instructions are located here:[[BR]] [http://www.mmoworkshop.com/trac/mom/wiki/TorqueMMOKitInstallInstructions TorqueMMOKitInstallInstructions] '''Torque 1.3.5 MMO Kit V1.3 SP2''' is available for download here (Again, compiled version - no source - matches the current code base of Prairie Games' Minions of Mirth MMORPG, best for new users, designers and artists): [http://MMOWorkshop.com/download/tmmokit135_1_3_SP2.zip tmmokit135_1_3_SP2.zip][[BR]] Last updated February 5th, 2009[[BR]] [http://MMOWorkshop.com/download/tmmokit135_1_3_SP2_test.zip tmmokit135_1_3_SP2_test.zip][[BR]] Last updated November 5th, 2008[[BR]] [http://MMOWorkshop.com/download/tmmokit_1_3_SP1.zip tmmokit_1_3_SP1.zip]. [[BR]] '''Torque 1.5.2 MMO Kit V1.3 SP3 TEST''' is available for download here (Compiled version - no source - uses latest Torque Game Engine, currently unproven in a live MMORPG): [http://MMOWorkshop.com/download/tmmokit152_1_3_SP3_test.zip tmmokit152_1_3_SP3_test.zip][[BR]] Last updated March, 2009[[BR]] PLEASE CONTACT leathel or xerves on the forum for questions.[[BR]] [http://MMOWorkshop.com/download/tmmokit152_1_3_SP2.zip tmmokit152_1_3_SP2.zip][[BR]] Last updated February 5th, 2009[[BR]] [http://MMOWorkshop.com/download/tmmokit152_1_3_SP2_test.zip tmmokit152_1_3_SP2_test.zip][[BR]] Last updated November 5th, 2008[[BR]] [http://MMOWorkshop.com/download/tmmokit152_1_3_SP1.zip tmmokit152_1_3_SP1.zip] [[BR]] Last updated July 20th, 2008 [[BR]] '''Torque 1.7.1 MMO Kit V1.3 SP2 TEST''' is available for download here (Compiled version - no source - uses Torque Game Engine Advanced, currently unproven in a live MMORPG): [http://MMOWorkshop.com/download/tmmokit171_1_3_SP2_test.zip tmmokit171_1_3_SP2_test.zip][[BR]] Last updated March, 2009[[BR]] '''TorqueMMOKit T3D 2010''' is available for download here (Compiled version - no source - uses Torque 3D, currently unproven in a live MMORPG): [http://MMOWorkshop.com/download/tmmokit_t3d_07_06_2010.zip tmmokit_t3d_07_06_2010.zip][[BR]] Last updated July, 2010[[BR]] The necessary system software is available here as a zipped single download:[[BR]] [http://MMOWorkshop.com/download/tmmokit_dev_files.zip tmmokit_dev_files.zip] Description of the contents of the ZIP file can be found in the Install/Setup link above. == Torque MMO Kit C++ Source Patches == For more advanced kit development, the following source patches can be used against the appropriate AFX C++ source to allow for C++ modifications to be used with the Torque MMOKit. '''TGE 1.5.2 Patch'''[[BR]] You can download the 1.5.2 C++ patch to be used against the AFX 1.0.2 for TGE 1.5.2 source.[[BR]] [http://MMOWorkshop.com/download/tge152_patches_rev252.zip tge152_patches_rev252.zip][[BR]] Last updated March, 2010[[BR]] PLEASE CONTACT leathel or xerves on the forum for questions.[[BR]] [http://MMOWorkshop.com/download/tge152_patches.zip tge152_patches.zip][[BR]] Last updated October 22, 2008[[BR]] ,,You must own a license to the [http://www.torquepowered.com/ Torque Game Engine] <- NO LONGER FOR SALE and [http://www.torquepowered.com/products/afx-2.0-tge-tgea ArcaneFX for TGE] '''TGEA 1.7.1 Patch'''[[BR]] You can download the 1.7.1 C++ patch to be used against the AFX 1.1.2 for TGEA 1.7.1 source.[[BR]] [http://MMOWorkshop.com/download/TGEASP3Patch.zip TGEASP3Patch.zip][[BR]] Last updated March, 2010[[BR]] PLEASE CONTACT leathel or xerves on the forum for questions.[[BR]] [http://MMOWorkshop.com/download/tgea171_patches.zip tgea171_patches.zip][[BR]] Last updated October 22, 2008[[BR]] ,,You must own a license to the [http://www.garagegames.com/products/torque/tgea/ Torque Game Engine Advanced] and [http://www.garagegames.com/products/275/ ArcaneFX for TGEA] '''T3D 2010 Patch'''[[BR]] [http://MMOWorkshop.com/download/T3DPatch_07_07_2010.zip T3DPatch_07_07_2010.zip][[BR]] Last updated July, 2010[[BR]] PLEASE CONTACT leathel or xerves on the forum for questions.[[BR]] == Torque MMO Kit Tools == Tools for the Torque MMO Kit can be found here: [wiki:TMMOKIT_Tools Torque MMO Kit Tools] == RESTRICTIONS == The Torque MMOKit is copyright and trademark Prairie Games, Inc., with the Torque name itself a copyright and trademark of Garage Games, used with permission. A royalty free license is hereby granted to create commercial products, distribute the products for profit, with the Torque MMOKit EMBEDDED inside the product. Under no circumstance is the Torque MMOKit to be distributed (published), even as a derivative (enhancements), as a "kit" for making product. We're hoping this makes sense: make games, but don't, for example, enhance the kit, rename it, and distribute it as your own. Please contact [mailto:Support@PrairieGames.com Support@PrairieGames.com] for any questions regarding these restrictions.