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Ignore:
Timestamp:
07/11/08 06:46:18 (6 months ago)
Author:
Llarlen
Message:
  • Bringing experimental branch up to date with testing branch.
  • All mission's waterblocks are now prepared for TMK features.
Files:

Legend:

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  • branches/games/minionsofmirth/v1/experimental/new-stuff/genesis/item/prestige/paladin.py

    r811 r1614  
    22from mud.world.defines import * 
    33 
    4 #--- Chest 
    5 #--- Light Armor 
     4#+++ Contents - Updated 1/13/08 - Citrine 
     5#               Rebalanced values 
     6#               Added Cloak and Belt 
     7#               Added new set powers 
     8 
     9 
    610item = DBItemProto(name = "Protector's Chest") 
    7 item.flags = RPG_ITEM_SOULBOUND|RPG_ITEM_UNIQUE|RPG_ITEM_ARTIFACT 
     11item.flags = RPG_ITEM_SOULBOUND|RPG_ITEM_UNIQUE|RPG_ITEM_ARTIFACT|RPG_ITEM_PREMIUM 
    812item.skill="Heavy Armor" 
    913item.addClass("Paladin",40) 
    10 item.armor = 4
     14item.armor = 20
    1115item.bitmap = "EQUIPMENT/CHEST/38" 
    1216item.slots = (RPG_SLOT_CHEST,) 
    1317item.material = "BODY/BODY39" 
    14 item.addStat("str",15
     18item.addStat("bdy",40
    1519item.addStat("dex",20) 
    16 item.addStat("ref",20) 
    17 item.addStat("bdy",20) 
    18 item.addStat("wis",15) 
    19 item.addItemSet("Paladin lvl 40 armor","Paladin lvl 40 armor power 1") 
     20item.addStat("str",40) 
     21item.addStat("wis",20) 
     22item.addItemSet("Paladin lvl 40 armor","Basic") 
    2023 
    2124item = item.clone(name = "Protector's Arms") 
     25item.armor = 150 
    2226item.slots = (RPG_SLOT_ARMS,) 
    2327item.bitmap = "EQUIPMENT/ARMS/1" 
     
    2529 
    2630item = item.clone(name = "Protector's Legs") 
     31item.armor = 160 
    2732item.slots = (RPG_SLOT_LEGS,) 
    2833item.bitmap = "EQUIPMENT/LEGS/15" 
     
    3035 
    3136item = item.clone(name = "Protector's Gloves") 
     37item.armor = 120 
    3238item.slots = (RPG_SLOT_HANDS,) 
    3339item.bitmap = "EQUIPMENT/HANDS/2" 
     
    3541 
    3642item = item.clone(name = "Protector's Boots") 
     43item.armor = 140 
    3744item.slots = (RPG_SLOT_FEET,) 
    3845item.bitmap = "EQUIPMENT/FEET/7" 
    3946item.material = "FEET/FEET38" 
    4047 
     48item = item.clone(name = "Protector's Cloak") 
     49item.armor = 90 
     50item.slots = (RPG_SLOT_BACK,) 
     51item.bitmap = "EQUIPMENT/BACK/3" 
     52item.clearItemSets() 
     53item.addItemSet("Paladin lvl 40 armor","Extended") 
     54 
     55item = item.clone(name = "Protector's Belt") 
     56item.armor = 80 
     57item.slots = (RPG_SLOT_WAIST,) 
     58item.bitmap = "EQUIPMENT/WAIST/19" 
     59 
     60#--- Shield is not part of set powers 
    4161item = DBItemProto(name = "Protector's Shield") 
    42 item.flags = RPG_ITEM_SOULBOUND|RPG_ITEM_UNIQUE|RPG_ITEM_ARTIFACT 
     62item.flags = RPG_ITEM_SOULBOUND|RPG_ITEM_UNIQUE|RPG_ITEM_ARTIFACT|RPG_ITEM_PREMIUM 
    4363item.skill = "Shields" 
    4464item.addClass("Paladin",40) 
     
    4868item.material = "weapons/shield_02" 
    4969item.slots = (RPG_SLOT_SHIELD,) 
    50 item.addStat("str",15) 
    51 item.addStat("bdy",15) 
    52 item.addStat("dex",15) 
     70item.addStat("bdy",40) 
     71item.addStat("dex",20) 
     72item.addStat("str",40) 
     73item.addStat("wis",20) 
    5374 
     75 
     76#--- Define Item Set Powers 
     77#--- These Powers are cummulative 
    5478setPower = DBItemSetPower() 
    5579setPower.name = "Paladin lvl 40 armor power 1" 
    5680setPower.harmful = False 
    5781setPower.message = "$src's armor glows with the Light of Galeel!" 
    58 setPower.addStat("bdy",50) 
    59 setPower.addStat("str",50) 
    60 setPower.addStat("ref",50) 
    61 setPower.addStat("dex",50) 
    62 setPower.addStat("wis",25) 
    63 setPower.addStat("armor",50) 
    64 setPower.addStat("offense",75) 
    65 setPower.addStat("defense",75) 
    66 setPower.addStat("maxHealth", 500) 
    67 setPower.addStat("maxMana", 100) 
    68 setPower.addRequirement("Paladin lvl 40 armor power 1",5) 
     82setPower.addStat("armor",350) 
     83setPower.addStat("bdy",80) 
     84setPower.addStat("dex",40) 
     85setPower.addStat("str",80) 
     86setPower.addStat("wis",40) 
     87setPower.addStat("offense",50) 
     88setPower.addStat("defense",100) 
     89setPower.addStat("maxHealth",150) 
     90setPower.addStat("maxMana",50) 
     91setPower.addRequirement("Basic",5) 
    6992 
     93setPower = DBItemSetPower() 
     94setPower.name = "Paladin lvl 40 armor power 2" 
     95setPower.harmful = False 
     96setPower.message = "$src gains more power as another piece is added to the armor set." 
     97setPower.addStat("armor",150) 
     98setPower.addStat("bdy",30) 
     99setPower.addStat("dex",30) 
     100setPower.addStat("str",30) 
     101setPower.addStat("wis",30) 
     102setPower.addStat("offense",50) 
     103setPower.addStat("defense",50) 
     104setPower.addStat("maxHealth",100) 
     105setPower.addStat("maxMana",50) 
     106setPower.addRequirement("Basic",5) 
     107setPower.addRequirement("Extended",1) 
     108 
     109setPower = DBItemSetPower() 
     110setPower.name = "Paladin lvl 40 armor power 3" 
     111setPower.harmful = False 
     112setPower.message = "$src equips the final piece of the armor set and becomes even more powerful." 
     113setPower.addStat("armor",150) 
     114setPower.addStat("bdy",30) 
     115setPower.addStat("dex",30) 
     116setPower.addStat("str",30) 
     117setPower.addStat("wis",30) 
     118setPower.addStat("offense",50) 
     119setPower.addStat("defense",50) 
     120setPower.addStat("maxHealth",150) 
     121setPower.addStat("maxMana",50) 
     122setPower.addStat("Haste",.05) 
     123setPower.addStat("castHaste",.05) 
     124setPower.addRequirement("Basic",5) 
     125setPower.addRequirement("Extended",2) 
     126 
     127#--- Define Item Set 
    70128setProto = DBItemSetProto() 
    71 setProto.name = "Paladin lvl 40 armor"  
    72 setProto.addPower("Paladin lvl 40 armor power 1")  
     129setProto.name = "Paladin lvl 40 armor" 
     130setProto.addPower("Paladin lvl 40 armor power 1") 
     131setProto.addPower("Paladin lvl 40 armor power 2") 
     132setProto.addPower("Paladin lvl 40 armor power 3") 
    73133 
    74  
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    79