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Changeset 1598

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Timestamp:
07/03/08 22:04:29 (3 months ago)
Author:
Llarlen
Message:
  • Fix for stupid bug introduced with the announcement stop of logging/zoning immortals/guardians, thanks Leathel for finding.
Files:

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  • branches/games/minionsofmirth/v1/testing/mud/world/zone.py

    r1595 r1598  
    117117        if player.role.name not in ("Guardian","Immortal"): 
    118118            if player.enteringWorld: 
    119                 player.enteringWorld = False 
    120119                for p in self.players: 
    121120                    p.sendGameText(RPG_MSG_GAME_BLUE, \ 
     
    138137                        r'%s has entered the zone.\n'%player.charName) 
    139138         
     139        # If the player was logging in and not zoning, we still need to reset 
     140        #  the flag denoting him/her entering the world. 
     141        player.enteringWorld = False 
     142         
    140143         
    141144        #we use queue to keep dynamic zones alive